Scoring

Appearance
  • Played+1
  • Played 60+ minutes+1
Attacking
  • Goal+10
  • Assist+6
  • Shot on target+1
  • Shot+1
  • Key pass (chance created)+1.5
  • Successful dribble+0.5
  • Won a penalty+3
Defending & general
  • Clean sheet — GK+6
  • Clean sheet — DEF+4
  • Clean sheet — MID+1
  • Tackle / interception / block+0.5
  • Duel won+0.25
  • Foul won+0.5
  • Pass+0.03
Goalkeeping
  • Save+1
  • Penalty save+5
  • Goal conceded−1
Negatives
  • Yellow card−1.5
  • Red card−3
  • Own goal−5
  • Penalty missed−5
  • Foul committed−0.5
Captain
  • Captain — all points×1.5
How prices are set

Every player has a base value built from how many points they average. Each match week that base is nudged by two things:

  • Form — beat your recent average and your price rises; blank and it drops.
  • Team form — when a player's whole team is firing, everyone in it gets a small lift.

The nudges are bounded, so prices drift steadily instead of lurching — but there's no per-player ceiling. A star in hot form on a hot team gets genuinely expensive, which is what stops everyone stacking the same names under the £75m squad cap.

Tap any player to see exactly what moved their price.

Availability badges
  • 🟡 ?Doubtful — a knock or fitness test
  • 🔴 ✚Injured — out of the squad
  • 🟥 ▌Suspended
  • 🔵 ✈Away on international duty